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Panasonic Projector PT-AE3000U Driver

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A driver for the Panasonic PT-AE3000U projector

Manufacturer: Panasonic

Primary Communications Port: Serial


Configuration Settings

  • COM Port : The name of the serial port that the device is connected to. Ex. COM1

Events

Ready State Changed

The device's running and ready state changed.

Whenever Filter:

none

EventArgs:

  • Number NewValue : The new property value.
  • Number PreviousValue : The previous property value.

Instance Properties

PowerState

Gets the power state of the projector.

Accessibility : Read / Write

Type: Boolean

SourceNames

Gets the list of available source inputs.

Accessibility : Read Only

Type: Array

CurrentSource

Gets or sets the source input of the projector.

Accessibility : Read / Write

Type: Number

SleepTime

Gets or sets the duration of time before the projector shuts off, in minutes.

Accessibility : Read / Write

Type: Number

PictureMode

Gets or sets the projector picture mode.

Accessibility : Read / Write

Type: Number

DeviceDisplayName

The display name for this device.

Accessibility : Read Only

Type: String

DeviceStartTime

The date and time when this device was started.

Accessibility : Read Only

Type: DateTime

DeviceLifecycleStage

The current lifecycle stage of the device. The stages in order are: Pending Start, Starting, Running, Stopping

Accessibility : Read Only

Type: Number

DeviceIsRunningAndReady

Indicates if the device is ready for use, ie it is in the Running lifecycle stage and all properties are valid and all methods are ready to be used.

Accessibility : Read Only

Type: Boolean

Instance Methods

TurnPowerOn

Turns the projector on

Syntax

void TurnPowerOn( )

Parameters

none

TurnPowerOff

Turns the projector off

Syntax

void TurnPowerOff( )

Parameters

none

MoveCursor ( String )

Navigates the menus by moving the cursor in the given direction

Syntax

void MoveCursor( String direction )

Parameters

direction : Direction of movement

ShowMainMenu

Display the main menu

Syntax

void ShowMainMenu( )

Parameters

none

ShowLensControlMenu

Display the lens control menu

Syntax

void ShowLensControlMenu( )

Parameters

none

ExitMenu

Return to previous menu, or close menu

Syntax

void ExitMenu( )

Parameters

none

SelectMenuOption

Selects the current menu option

Syntax

void SelectMenuOption( )

Parameters

none

FunctionKey

Activates the menu associated with the Function key

Syntax

void FunctionKey( )

Parameters

none

ToggleScreenBlank

Toggle screen blanking

Syntax

void ToggleScreenBlank( )

Parameters

none

FactoryDefault

Reset some of the settings to the factory default.

Syntax

void FactoryDefault( )

Parameters

none

CycleAspectRatio

Cycle through the aspect ratio options.

Syntax

void CycleAspectRatio( )

Parameters

none

SetCurrentSource ( Number )

Set the source input of the projector.

Syntax

void SetCurrentSource( Number source )

Parameters

source : The source id to use.

1 = Component 1
2 = Component 2
3 = SVideo
4 = Video
5 = HDMI 1
6 = HDMI 2
7 = HDMI 3
8 = VGA

SetPictureMode ( Number )

Set the picture mode of the projector.

Syntax

void SetPictureMode( Number mode )

Parameters

mode : The projector picture mode.

1 = Normal
2 = Dynamic
3 = Cinema1
4 = Cinema2
5 = Cinema3
6 = Color1
7 = Color2

SetPropertyForDuration ( String, TimeSpan, IScriptObject, IScriptObject )

Sets a property for a duration of time and then sets the property to a subequent value asynchronously. This action returns after setting the first value and the timer and subsequent property set run in the background. Subsequent sets of the same property will reset the timer if the subsequent value has not yet been set. This is an advanced feature, be sure to set the property name correctly.

Syntax

void SetPropertyForDuration( String propertyName, unknown duration, Object initialValue, Object finalValue )

Parameters

propertyName : The name of the property to set.
duration : The amount of time to wait after setting the initial value to set the subsequent value.
initialValue : The value to set the property to initially.
finalValue : The value to set the property to after the duration of time has passed.

SetPropertyForDuration ( String, Number, TimeSpan, IScriptObject, IScriptObject )

Sets a property for a duration of time and then sets the property to a subequent value asynchronously. This action returns after setting the first value and the timer and subsequent property set run in the background. Subsequent sets of the same property will reset the timer if the subsequent value has not yet been set. This is an advanced feature, be sure to set the property name correctly.

Syntax

void SetPropertyForDuration( String propertyName, Number arrayIndex, unknown duration, Object initialValue, Object finalValue )

Parameters

propertyName : The name of the property to set.
arrayIndex : The property's array index to set.
duration : The amount of time to wait after setting the initial value to set the subsequent value.
initialValue : The value to set the property to initially.
finalValue : The value to set the property to after the duration of time has passed.

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