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Matrix Switcher Simulator

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This driver simulates a real matrix switcher and is helpful for demonstrating the system and viewing/designing touch screen interfaces when real matrix hardware is not available. If your Elve system came preconfigured with an instance of this driver in the device list, you will likely want to replace this with the appropriate device driver for your system.

Manufacturer: Codecore Technologies, LLC


Configuration Settings

Events

Zone Source Changed

Occurs when a zone's source changes.

Whenever Filter:

  • PropertyIndex : The index in the property's array. This is used for device properties that represent an array (or list) of values.

EventArgs:

  • Number Index : The index within the property array.
  • Number NewValue : The new property value.
  • Number PreviousValue : The previous property value.

Ready State Changed

The device's running and ready state changed.

Whenever Filter:

none

EventArgs:

  • Number NewValue : The new property value.
  • Number PreviousValue : The previous property value.

Instance Properties

Connected

Gets a value indicating if a connection is established with the matrix device.

Accessibility : Read Only

Type: Boolean

ZoneNames

Gets all the zone names.

Accessibility : Read Only

Type: Array

SourceNames

Gets all the source names.

Accessibility : Read Only

Type: Array

ZoneSources

Gets the source number for each zone.

Accessibility : Read Only

Type: Array

ZoneSourceNames

Gets the current source name for all zones.

Accessibility : Read Only

Type: Array

DeviceDisplayName

The display name for this device.

Accessibility : Read Only

Type: String

DeviceStartTime

The date and time when this device was started.

Accessibility : Read Only

Type: DateTime

DeviceLifecycleStage

The current lifecycle stage of the device. The stages in order are: Pending Start, Starting, Running, Stopping

Accessibility : Read Only

Type: Number

DeviceIsRunningAndReady

Indicates if the device is ready for use, ie it is in the Running lifecycle stage and all properties are valid and all methods are ready to be used.

Accessibility : Read Only

Type: Boolean

Instance Methods

SetZoneSource ( Number, Number )

Sets the source for a zone to the specified source.

Syntax

void SetZoneSource( Number zoneNumber, Number sourceNumber )

Parameters

zoneNumber : The zone number. (1-20)
sourceNumber : The source number. (1-6)

SetPropertyForDuration ( String, TimeSpan, Object, Object )

Sets a property for a duration of time and then sets the property to a subequent value asynchronously. This action returns after setting the first value and the timer and subsequent property set run in the background. Subsequent sets of the same property will reset the timer if the subsequent value has not yet been set. This is an advanced feature, be sure to set the property name correctly.

Syntax

void SetPropertyForDuration( String propertyName, unknown duration, Object initialValue, Object finalValue )

Parameters

propertyName : The name of the property to set.
duration : The amount of time to wait after setting the initial value to set the subsequent value.
initialValue : The value to set the property to initially.
finalValue : The value to set the property to after the duration of time has passed.

SetPropertyForDuration ( String, Number, TimeSpan, Object, Object )

Sets a property for a duration of time and then sets the property to a subequent value asynchronously. This action returns after setting the first value and the timer and subsequent property set run in the background. Subsequent sets of the same property will reset the timer if the subsequent value has not yet been set. This is an advanced feature, be sure to set the property name correctly.

Syntax

void SetPropertyForDuration( String propertyName, Number arrayIndex, unknown duration, Object initialValue, Object finalValue )

Parameters

propertyName : The name of the property to set.
arrayIndex : The property's array index to set.
duration : The amount of time to wait after setting the initial value to set the subsequent value.
initialValue : The value to set the property to initially.
finalValue : The value to set the property to after the duration of time has passed.

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